Some of Tor Olav's POV-Ray Images

To create the shapes in these images I have used three different techniques:
Isosurfaces, NURBS meshes and Constructive Solid Geometry (CSG).
No NURBS primitives are available in POV-Ray, so I have made POV-Ray macros that can generate
univariate NURBS (e.g. curves), bivariate NURBS (e.g. surfaces) and trivariate NURBS (e.g. mesh deformations).
I have provided the source code for some of the images.


 

View image View image View image
Where circular wrinkles are born (isosurface) Shapes blobbed together (isosurface) Inspired by Escher (isosurface)
View source View source View source

 

View image
Kind of Villarceau Circles (CSG)
View source
Purchase Poster

 

View image View image View image
A Moebius Band as a Trefoil Knot (Mesh) A Braided Trefoil Knot A Trefoil Knot
     

 

View image View image View image
Spherical Splash (isosurface) Nine Torii (2 isosurfaces) Exponential spirals mapped onto a Rieman Sphere (isosurface)
View source View source View source

 

View image View image
Green glass sphere with holes (CSG shape) Kind of Sphere Spirals (isosurface)
   

 

View image View image View image
A trivariate NURBS shape Spherical Mushrooms (CSG shape) A bivariate NURBS surface
  View source  

 

View image
Distorted sombrero function (isosurface)
View source

 

View image
View animation
A quadrivariate NURBS used to deform a mesh
This is an MPEG animation. Try to play it in a loop.

 


Pictures on this page: Copyright 2001-2010 by Tor Olav Kristensen.
All these images are created with POV-Ray, which is a free and open source ray-tracing program.

The homepage of POV-Ray: http://www.povray.org

There are also several newsgroups for POV-Ray at this news server:
http://news.povray.org or news://news.povray.org

There's a POV-Ray wiki here:
http://wiki.povray.org

You can find more of my POV-Ray images here and in this newsgroup.


Top of page My home page

Valid HTML 4.01!